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About Me

My name is Martin Micklethwaite.

I'm a senior gameplay engineer with 6 years of experience in the games industry, recently relocated from California to the UK. I've previously worked on The Dragon Prince series and Wattam, as well as several unreleased and R&D projects.

As a gameplay engineer, I spend most of my time in the fuzzy space between the practical and the fantastical. My background in science accompanies a passion and curiosity for all things mathematical, and with games, we can use maths to make magic.

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